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November 30, 2012
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:iconz-studios:
A sharingan like eye commission

Anyways its the Blue Eyes of Blades bloodline limit, and it has 4 parts. The first and second stages are just the blades of the eye forming.

The third stage of the eye puts the target in an illusion technique called 'Tower of Sorrow' where it traps them in a huge zombie filled tower to be tortured in

The final and fourth stage generates particles go into the air and invade the lungs of her enemies close to her, to make it hard for them to breath.

Anyways its been a while since I did an eye animation and I had some fun with this one and creating the effects.


Edit:

Some small changes, the particle effect at the end lasts a little longer now. Its still the same file for the preview image though.
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:iconanimefanx78:
I was wonder are you in college learning? I have seen loads of your work thus far and i really think you have nack for it. You know i would love to see you do some really challenging animations for the sake of practice and then incorporate that into future animations. i would love to see something i havent seen before and i believe you got what it takes to make this talent a business
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:iconz-studios:
*Z-studios Jan 19, 2013  Student Filmographer
Thanks! Ah no I'm not in college, dropped out wasn't really for me.

Yup I do plan to make more complicated animations in the future, and hopefully something full length eventually.
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:iconz-studios:
*Z-studios Jan 6, 2013  Student Filmographer
thanks!
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:iconz-studios:
*Z-studios Dec 31, 2012  Student Filmographer
thanks!
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:iconnikoskap:
My pleasure!
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:iconsupremedarkqueen:
~SupremeDarkQueen Dec 6, 2012  Hobbyist General Artist
Dude, this is awesome. The movement is so fluid.
Are you sure you're not working on animation?
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:iconz-studios:
*Z-studios Dec 9, 2012  Student Filmographer
Thanks! What you you mean exactly working on animation?
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:iconsupremedarkqueen:
~SupremeDarkQueen Dec 11, 2012  Hobbyist General Artist
You know, doing professional anime. Working on the big companies and so. Or doing games.
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